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Decompose Tool

Posted on the 06 November 2012 by Farsthary

Here’s a new tool to the 3dcoat work flow, a decompose tool that separate loose object parts. It is an important addition to create/extract new parts, spot possible mesh problems (floating unneeded geometry) and many more that artist can face in everyday tasks. It was conceived originally as an artist troubleshoot tool request but I quickly realize the general potential of this tool.

EDIT: Last minute added Selective Decompose, using freeze flag, you can specify which parts will be decomposed, useful when you only need a subset of the generated parts.

Decompose tool

Selective decompose


Decompose tool

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